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The Claude Code Daily
Claude Code mod plugin UI

Claude Code Now Supports User-Built Mods

Claude Code now supports mods: TypeScript extensions that can change behavior, customize the UI, or swap in new features. Mods ship inside plugins, installed via /plugin in the CLI or desktop app, and can be written manually or generated by Claude itself.

ClaudeDevs·Thu, Oct 1 2:08pm ET

Anthropic Used Mods to Build /diff and AGENTS.md

Features already shipped in Claude Code, including the /diff command and AGENTS.md support, were built internally using the mods system. Sample mods are being added to the Claude Code Playground repo as starting points.

ClaudeDevs·Thu, Oct 1 2:08pm ET

Mods Can Spin Off Forked Subagents Each Turn

Mods support spawning forked agents mid-session, which opens up patterns like running a custom classifier on every turn to decide whether to write a memory. A plan-mode mod is also in progress.

trq212·Thu, Oct 1 2:58pm ET

Claude Projects Thread: Key Features From Early Use

A detailed thread from an early Claude Projects user covering how the main chat, threads, effort levels, local compute, and async notifications all work together. Early access available via DM.

dfeinition·Wed, Sep 30 7:58pm ET

Claude Projects Main Chat Runs Low Effort; Threads Use Opus 5.5

The main chat in Claude Projects runs at low effort by default and delegates work to threads, which default to Opus 5.5 at medium effort. Each thread is a full Claude instance, not a transient helper, and persists for direct conversation.

dfeinition·Wed, Sep 30 7:58pm ET
More Stories

Claude Projects Threads Keep Running After Laptop Closes

Threads in Claude Projects run in the cloud by default, so work continues after closing your laptop. The Overview shows which threads finished and which are waiting, and users can check in from their phone.

dfeinition·Wed, Sep 30 7:58pm ET

Anthropic Launches Developer-Focused Blog Hub

Anthropic.com/engineering is live as a dedicated home for developers, featuring engineering deep dives, Claude Code and API guides, tips from the teams building Claude, and some easter eggs.

adocomplete·Wed, Sep 30 5:11pm ET

Desktop App Lets You Pop Panes to Second Screen

Any pane in the desktop app, including the diff view and terminal, can be detached into its own window and dragged to a second monitor while Claude keeps working. Docking it back is one drag away.

adocomplete·Thu, Oct 1 2:43pm ET

Bcherny Flags Auto Mode Permission Loop as Bug

A user reported that cloud agent auto mode keeps interrupting for approval on small edits even with 'dangerously bypass permissions' enabled. An Anthropic engineer acknowledged it and is investigating as a likely bug.

bcherny·Thu, Oct 1 11:06am ET

Lydia Hallie Clarifies Cloud Session Mode Selection

In response to a user confused about configuring auto mode for cloud sessions, an Anthropic team member clarified that cloud sessions can be selected from the mode dropdown like any other session, and asked whether the user wanted to set custom auto mode rules instead.

lydiahallie·Thu, Oct 1 11:27am ET

Desktop App Runs Older Claude Code Than Terminal

The desktop app bundles its own copy of Claude Code and updates it independently from the terminal version. Right now it's a few versions behind, running 2.1.284 while the terminal has already pulled 2.1.287.

lydiahallie·Thu, Oct 1 4:29pm ET

Bcherny on Mods: Customize Claude by Prompting

The lead on Claude Code calls the new mods system a fundamental shift: instead of everyone using an identical tool, you can now prompt Claude to build a mod that changes how it works and looks, then share that mod as a plugin for others to install.

bcherny·Thu, Oct 1 4:27pm ET

Mods Run With Full Machine Access; Trust Carefully

Mods run with the same system permissions as Claude Code itself, so the team is advising users to install only from trusted sources. Private mods stay local; useful ones can be submitted to the Claude directory.

ClaudeDevs·Thu, Oct 1 2:08pm ET

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