The recommended onboarding approach is to give Fable something harder than you'd expect prior Claude versions to handle. The suggestion: pick a week-long backlog item, let Fable interview you for the spec, enable auto mode, and check back in the morning.
ClaudeDevs·Tue, Jun 9 1:11pm ET
Feedback loops with Fable work the same as with prior models: give it success criteria to check results against, via /goal in Claude Code or the Outcomes setting in Claude Managed Agents.
ClaudeDevs·Tue, Jun 9 1:11pm ET
Run /model and pick Fable from the model picker, or go directly with /model claude-fable-5.
ClaudeDevs·Tue, Jun 9 1:11pm ET
Agents can now spawn other agents, up to five levels deep. The depth=5 cap is a cautious starting point, and the feature ships in today's release. The framing is explicitly about managing context more effectively as tasks grow.
bcherny·Tue, Jun 9 8:42am ET
Multi-agent orchestration in Claude Managed Agents lets Fable delegate subtasks to dedicated agents running on smaller models, enabling more efficient and cost-conscious workflows.
ClaudeDevs·Tue, Jun 9 1:11pm ET
An experimental approach: adding "fork:true" to a skill's frontmatter runs it in its own context window, and pairing that with agent-per-step instructions inside the skill keeps context clean across each step. Being tested on the built-in /code-review skill to improve performance.
bcherny·Tue, Jun 9 8:47am ET